Jul 24, 2009, 09:13 AM // 09:13
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#2
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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CTRL + clicking a foe will cause everyone in your group such as henchman, heroes, minions, spirits to attack the same person.
it can also be used with other playeres to indicate who you are attacking. Press T to switch to the one other people are attacking.
CTRL indicates alot of stuff to your group
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Jul 24, 2009, 09:17 AM // 09:17
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#3
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Denbigh, Wales
Guild: Zero Zero
Profession: R/
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Quote:
Originally Posted by SmithyBen
CTRL + clicking a foe will cause everyone in your group such as henchman, heroes, minions, spirits to attack the same person.
it can also be used with other playeres to indicate who you are attacking. Press T to switch to the one other people are attacking.
CTRL indicates alot of stuff to your group
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This doesn't always work perfectly with spirits in my experience. Most of the time a few of them will still attack other foes.
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Jul 24, 2009, 10:07 AM // 10:07
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#4
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Frost Gate Guardian
Join Date: Mar 2007
Location: Estonia
Profession: Rt/
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In my experience it CTRL + clicking on a foe doesn't help at all when it comes to spirits.
Once they've targeted someone they'll attack it while they can or until you cast summon spirits or something like this, then they'll sometimes change targets.
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Jul 24, 2009, 10:12 AM // 10:12
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#5
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Academy Page
Join Date: Jul 2009
Profession: N/
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I do not believe it's possible to "target" an opponent for minions or spirits to attack, they pick their targets individually and attack it until death is my experience.
I believe Summon Spirits caused spirits to target the same foe, though you wouldn't be able to choose their target for them.
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Jul 24, 2009, 10:12 AM // 10:12
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#6
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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usuually it works with me, combined with gettin your character to attack that person quickly before setting a new spirit down
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Jul 24, 2009, 10:43 AM // 10:43
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#7
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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From what I've noticed, AI naturally target whoever you are attacking. Using the targeting system (Ctrl+space or Ctrl+double click) helps improve the chances of this happening. But as said, it won't always be absolute.
Unlike Henchmen and Heroes, Minions and Spirits attack upon aggro - henchmen and heroes attack upon you attacking (not using skills that target enemies, got to be space or click on the enemy) or a good amount of damage done to them.Without attacking yourself, minions and spirits attack whatever is closest. At least, this is in my experience.
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Jul 24, 2009, 10:50 AM // 10:50
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#8
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Wilds Pathfinder
Join Date: Aug 2006
Location: Europe
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In my experience (that is WITHOUT extensive testing) the hex painful bond seems to increase the chance of a target being attacked by your spirit(s).
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Jul 24, 2009, 11:32 AM // 11:32
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#9
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Jungle Guide
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Quote:
Originally Posted by timebandit
In my experience (that is WITHOUT extensive testing) the hex painful bond seems to increase the chance of a target being attacked by your spirit(s).
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it's probably because you ntocie it more due to another figure popping up each hit.
Anyway,with the incredibly bugged signet of spirits they mostly ignore your target and hit random foes with their buggy attacks.
You may notice that henchmen will not always immediately move on to your target,so I think the spirits share something like this as well as the delay between changing a pets target.
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Jul 24, 2009, 03:46 PM // 15:46
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#10
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Furnace Stoker
Join Date: Jan 2009
Guild: [SOTA]
Profession: D/
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Quote:
Originally Posted by timebandit
In my experience (that is WITHOUT extensive testing) the hex painful bond seems to increase the chance of a target being attacked by your spirit(s).
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It really doesn't, though you might be noticing that due to the fact that it also hexes nearby foes as well, so if they're properly mobbed you'll get half (or more) of the mob hexed at once.
But I usually keep the initial target I hexed targeted and wand them from behind my spirits (in an attempt to direct them) and most of the time it seems that the spirits just do whatever they want.
Now, if their target dies while I'm wanding something else, then about half the time it seems they switch to whatever I'm attacking, but I haven't noticed it happen enough to say it's a habit with the spirits or something they tend to do in general.
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Jul 24, 2009, 04:00 PM // 16:00
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#11
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Older Than God (1)
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
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Quote:
Originally Posted by Mad Woody
In my experience it CTRL + clicking on a foe doesn't help at all when it comes to spirits.
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This is a good thing, because if it worked on mindless minions and spirits you'd be able to dish out massive damage spikes. This would be OP, minions and spirits would eat a big nerf and everyone would be upset.
Only thing that I can tell you is to learn to wring as much advantage out of positioning and the direction you aggro the monsters from as possible, and make sure that the rest of your team build provides the ability to spike out healers so that your pressure can mop up that much faster.
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Jul 24, 2009, 04:33 PM // 16:33
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#12
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Forge Runner
Join Date: Apr 2008
Location: Texas
Guild: Reign of Judgment [RoJ]
Profession: Me/
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Minions and spirits don't attack called targets. Sorry man, they're kind of random like that.
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Jul 24, 2009, 07:44 PM // 19:44
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#13
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Pre-Searing Cadet
Join Date: May 2009
Guild: [SoW]
Profession: Rt/
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Quote:
Originally Posted by timebandit
In my experience (that is WITHOUT extensive testing) the hex painful bond seems to increase the chance of a target being attacked by your spirit(s).
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This is true. That's the only real thing that I've ever noticed influence the target my spirits attack. Control clicking does absolutely nothing. I definitely wish that Anet would add a feature that would allow Control clicking to determine which target gets attacked, though. That'd be very nice.
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Jul 24, 2009, 09:25 PM // 21:25
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#14
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Krytan Explorer
Join Date: Sep 2007
Profession: Rt/
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No matter what you do, spirits will attack random foes. You can however improve the chances for spirits to attack the same foe by (all are mentioned above):
*casting painful bond
*using Summon Spirits
*using ctrl + space on foe
Your best bet would be to transport your spirits with Summon Spirits outside all aggro save from one foe (make it about longbow range to be sure), then use Painful Bond on that foe and then ctrl + space him. But even then there is no guarantee; some spirits like to stand around and do nothing for a while from time to time.
Last edited by Lhim; Jul 24, 2009 at 09:27 PM // 21:27..
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Jul 27, 2009, 06:34 PM // 18:34
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#15
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Ascalonian Squire
Join Date: Mar 2007
Location: Sweden
Profession: Rt/
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CTRL + click usually helps the spirits that is not engaged yet in attacking your target. Those already busy wont do much I think.
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Jul 27, 2009, 06:41 PM // 18:41
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#16
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Banned
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Is all this just theory craft? No matter how often I ctrl+space spirits will always attack randomly for me.
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Jul 27, 2009, 08:38 PM // 20:38
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#17
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Nothing really is set in stone on them they leave a lot open for self discovery. I do think they target somewhat if you call targets. Certain ones seem to follow you like shadow song he/she seems to follow your targets (easy to see when the condition hits) but you need to be attacking as well. But the rest seem random. There is also a known bug on signet of spirits that some don’t attack right away. Been doing a lot of solo underworld clears with a spirits been fun.
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Aug 05, 2009, 12:07 AM // 00:07
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#18
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Krytan Explorer
Join Date: Jun 2006
Location: El Centro CA
Guild: Lazy Imperius Legionis (LaZy)
Profession: W/P
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I did find out about 90% of the time in PVE if I target a foe then use summon spirits to my location the spirits will attack the same foes until it is dead, but after that they just do whatever they want haha
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Aug 05, 2009, 10:09 AM // 10:09
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#19
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Jungle Guide
Join Date: May 2007
Guild: Nice But Deadly[nice]
Profession: N/
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Spirits have longbow range and wont attack till agro'd or you attack something, so the trick is summon them out of range, then wand a target to mark it, they'll usually hit it in unison. Doesn't always work, and after they hit what they want and you have to do it again. It's just kinda lucky that Painful bond is an AoE hex
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